As such, this rarity also applies to Tyrant Chests. It mostly applies to Dragons, but there are other instances where gameplay elements have a designed rarity. Update 3.1: Introduced the Divine type.The eighth classified type is Tyrant, and it is the highest tier of classification in terms of rarity.Update 4.9: Introduced the Ancient type.Update 6.6: Introduced the Primal type.Update 7.1: Introduced the Tyrant type.However, it also displays weaker or inferior characteristics and will yield fewer rewards where applicable. Typically, the lower a feature is classified, the easier it is to obtain, and the more prevalent it will be. While rarities mostly apply to Dragons, they are also attributed to other game features (such as chests awarded for exploring ruins, recipes in The Great Dragon Race event, or badges). Rarites are also generally given unique colors and icons in the game, and are represented by their first letter. Rarities, along with Elements, influence the attributes of a Dragon including the Base Gold per Hour stat, the value of Dragon Collector Points, and breeding times. See Notable Formulas or Tables for information on calculating these attributes. Additionally, Dragons with a higher rarity yield more Dragon Collector Points, where Clan Dragons give none. It also typically takes longer to obtain a higher rarity Dragon, depending on how much more rare it is. When it comes to breeding, the higher the rarity a Dragon is, the higher the chances it produces rarer offspring. ![]() While not exactly a rarity, Boss Dragons have a separate classification called the "Boss Rank". ![]() Clan Dragons and Boss Dragons are unaffected by rarity type, as they do not produce Gold, though Boss Dragons do speed up Gold production of the other Dragons by 10% per Boss. Rarities affect the Gold production of Dragons that generate Gold.
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